Limits and defaults
Every number that matters when you build, in one table.
Maps
| What | Value |
|---|---|
| Tile size | 16 × 16 pixels |
| Map size | 6 to 128 tiles wide and tall |
| New empty city | 40 × 30 tiles |
| New interior | 14 × 10 tiles, walls around, exit door at the bottom |
| Interiors per city | 40 |
| Built-in tileset | 6,328 Hoenn tiles |
| Hoenn maps to start from | 60 |
| Cities per account | 50 |
People
| What | Value |
|---|---|
| Name | Up to 24 characters |
| Wandering range | 2 tiles from where they were placed |
| Path speed | 3 tiles a second walking, 6 running, pause 0 to 10 seconds per stop |
| Trainer line of sight | 4 tiles ahead |
| Trainer team | 1 to 6 Pokémon, levels 1 to 100 |
| Reward | One Pokémon, up to 99 Poké Balls and 99 Potions |
Wild Pokémon
| What | Value |
|---|---|
| Available species | 1,025 (every generation, Bulbasaur to Pecharunt) |
| Encounter rate | 1% to 40% per step |
| Default tall grass zone | Zigzagoon and Wurmple (Lv 2 to 4), Poochyena (Lv 3 to 4), Ralts (Lv 3 to 5), at 12% |
| Shiny chance | 1 in 128 |
Player
| What | Value |
|---|---|
| Starters | Treecko, Torchic, Mudkip at level 5 |
| Starting bag | 10 Poké Balls, 5 Potions |
| Party | 6, the rest goes to the PC box |
| Walking speed | 4 tiles per second, 8 when running |
| Potion | Restores 20 HP |
| Nurse | Full heal, Poké Balls and Potions topped up to 5 |
| Beating a trainer | 2 Poké Balls |
| Beating a Gym Leader | A badge and 5 Poké Balls |
| Losing | Healed, back to the map's spawn point |
Uploads
| What | Value |
|---|---|
| Tileset image | PNG, WebP, AVIF or GIF, tiles of 16 to 64 pixels. Up to 4 MB with an account, 512 KB without. |
| Music | mp3, m4a, ogg, wav, webm or aac. Up to 12 MB, account needed. |
| Person sprite | 3×4 frames of 16×32 px (48×128), or RPG Maker sheets. Up to 1 MB with an account, 256 KB without. |
| Pokémon sprite | One image, 64×64 px ideal, 256×256 at most. Up to 1 MB with an account, 256 KB without. |
| City name | Up to 40 characters |